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  1. Undertow
  2. UNDERTOW-1276

Possible memory leak

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      I have two game servers running with an Undertow websocket server, and I notice on both games that over time, WebSocket13Channel objects start filling all the memory.

      I did a heap dump after 24 hours of running one of the servers (with only 34 players online at that moment), and this was the result:

      (see Screenshot_7.png)

      The only related thing I see in the logs are this kind of error:

      (See the other screenshots)

        1. Screenshot_7.png
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        2. Screenshot_8.png
          Screenshot_8.png
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        3. Screenshot_9.png
          Screenshot_9.png
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              Unassigned Unassigned
              federicojm Federico Mouse (Inactive)
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                Created:
                Updated: