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Feature Request
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Resolution: Unresolved
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Major
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None
See the screenshot of the difference between a good graph and a bad graph.
The quality of the graph can be determinated by taking the 10% of time Score relative to the (final Score minus the first feasible score)
Extra difficulty is that this needs to be Score implementation agnostic.
Use Score.toDoubleArray() to this on every level (notice that the first feasible score means the first feasible for that level).