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Bug
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Resolution: Unresolved
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Major
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None
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None
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None
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False
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False
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Undefined
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When doing the DMN tutorial (https://kiegroup.github.io/kogito-online-staging/dmn-runner/#/editor/dmn) there are some issues with editing the names that are captured in this video.
When you rename the node according to the tutorial, the only real way to move forward is with the very awkward name of Can drive?Decision-1 as it is displayed in the box. This should just reflect Can drive? KOGITO-4097
Renaming the Input Data Node does the same, Age should be displayed as "Age", but looks like "AgeInputData-1" and is the only way to progress in the tutorial. KOGITO-4097
A few more that can be opened in separate Jiras if required:
1) Add the icon to the text to show which one you're supposed to be clicking - the one this is most confusing on is the one when you're supposed to edit the Decision Node's rule, but refers to the pencil icon that you just clicked for properties in a previous step. (Time stamp roughly 1:09) - KOGITO-4100
2)Boxed expression editor - I like the select a type of decision, but the text "Now let's go back to our canvas by clicking this link!" is not clear where you should click. If there's a way to incorporate "Back to new-file" that would be best, so it would take the input of Back to {dmn-file-name} as it's display or adding an arrow to point where to click (1:34) - KOGITO-3850
3)I skipped setting input node to type Number and it didn't see I skipped this, but may or may not be an issue.
4) We should add a step, especially with the DMN Runner available) to connect the nodes in the in 5 minute tutorial just to show the linkage.
- relates to
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KOGITO-4097 [Guided Tour] When users select the text of the node, this is detected as a non-desired action
- Open
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KOGITO-4100 [Guided Tour] It's not clear when users need to use a different pencil icon to open the boxed expression editor
- Open
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KOGITO-3850 [Guided Tour] Improve message in a return to canvas step in the DMN tour
- Open