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Bug
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Resolution: Duplicate
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Major
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None
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3.0.0.CR2
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None
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False
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None
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False
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By default async engine will use cachedThreadPool which has no upper bound.
Especially for larger batch sizes this may result in large number of threads being spawned and heavy performance drop due to context switching.
- duplicates
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DBZ-8237 Unbounded number of processing threads in async engine
- Closed